Design Template by Anonymous
Introduction
User Experience (UX)
User experience composes a lot of different aspects of design, from the actual layout of a page to how everything is structured around a business meeting goals for stakeholders on how they plan to offer a solution to users. When defined by the International Organization for Standardization (ISO), user experience (UX) is “A person's perceptions and responses that result from the use or anticipated use of a product, system or service.” User experience accounts for not only how a person thinks and feels, but the actions a designer must take to invoke those feelings and create a positive experience for a user.
User Experience Vs. User Interface
User experience and user interface tend to work alongside each other, but are not necessarily the same concept. User interface is primarily concerned with the fine details of what a user is perceiving and interacting with, such as the fonts and color choices on a web page. User experience takes into account that and much more- the choices around the layout and how the design can drive navigation, all the strategies that go into the overall experience a user has, testing and prototyping, and how this all will meet the original goals set out by the stakeholders of the project.
While user interface focuses on how the product itself looks and feels, user experience is all about how people think and feel, and how to build the website around those wants and needs.
Introducing the Five Elements
A popular practice in the field of UX design comes from Jesse James Garrett in their book The Elements of User Experience. These five planes illustrated below, building up from the bottom, start with the abstract goals the company hopes to achieve for their users and slowly becomes more concrete with each new plane until reaching the final, concrete design at the surface.